I was listening to a relatively new podcast over the weekend, Hitting on 3s. I’ve heard two whole episodes so far, so I don’t have enough perspective for a review. However, I did hear a great bit of wisdom that I want to share. The hosts of Hitting on 3s shared their thoughts on how someone comes to settle on their ideal Warhammer 40K codex/army. The thought goes like this:
- You choose your first army based on what looks cool.
- Your second army is often what wins.
- Your third army is the one that you pick because it fits you best.
There was a a bit of conversation between the hosts on this topic, but the general consensus was that this seemed to hold true with a general exception (if your first army is also a “top tier” army then you may go straight to your ideal army as your second army).
- Fleet is now less advantageous than it was
- Close combat generally plays second fiddle to shooting
- Khorne takes it in the shorts (hell sword AP3 gimp and the loss of furious charge initiative bonus)
Funny enough, I was drawn to Tzeentch because of the look of the metal Pink Horrors, Flamers and the Screamers, and so I was playing an all Tzeentch list before the change over to 6th Edition. With the change to 6th Edition and recent White Dwarf codex update, my Tzeentch Daemons haved moved on up the ranks of armies:
- None of the nerfs above had much of an effect on Tzeentch’s daemons
- 6th Edition places more emphasis on shooting, which is squarely in the realm of Tzeentch’s daemons.
- Fateweaver, when flying, is harder to take down (but harder to keep placed well for his 6″ reroll bubble)
- Flamers can overwatch and glance the crap out of vehicles for cheap.
- Screamers are more well rounded and now a very viable anti-TEQ choice in addition to their improved, yet already good, tank busting ability.
- Deep striking has improved (less mishaps, quicker reserve deployments).
Anyway, I picked Chaos Daemons because the look cool, play a different meta game than any other army, are random, and aren’t hardcore (like Grey Knight Paladin’s, Necron Flyers, IG Leaf Blowers, and debatably Wolf Missile Spam). What I didn’t realize is that they are a little less random and just got a bump in power in the early days of 6th Edition.